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Gaming Tuesday, January 15th 2013 at 5:45 pm

Inside Ingress, Google’s Augmented Reality Android Game

I’ve been trying to take over Washington Square Park for a little over a week now, but it’s overrun with Resistance portals, and I’m not powerful enough to shut them down,” is something a crazy person, or someone playing Ingress would say. I wrote about the trailer for Ingress back in November. It’s Google’s Android augmented reality MMORPG. The game is still in closed beta, but I got an invite a little bit ago and I’ve been trying it out. I really have been trying to take over Washington Square Park. It will be mine, I tell you. Mine!

Ingress is centered around a war between two factions, the Enlightened and the Resistance, over what to do with a new energy discovered in the world. When you register you have to pick a side based solely on the brief descriptions given of the two sides in the game.

The description in the Google Play Store reads:

“The Enlightened” seek to embrace the power that this energy may bestow upon us.

“The Resistance” struggle to defend, and protect what’s left of our humanity.

When I started playing, the tutorial seemed to be nudging me towards the Resistance, but I went with the Enlightened because I asked myself what I would actually do if science discovered a new kind of energy, and decided I’d embrace it. I spent more time thinking about it than I probably should have, but you could just decide whether you want to be blue (Resistance) or green (Enlightened) and pick that way. It doesn’t seem to matter much which side you’re on, except that the Resistance are the worst.

In my post about the game’s trailer I mentioned other augmented reality games like Shadow Cities for the iPhone, which I’ve played. They’re similar, but Google really pushes the real-world aspect of this game. Unlike Shadow Cities which allows players to teleport and jump around the virtual world, letting them play without physically moving, if you want to move in Ingress you have to move in the real world, and you have to keep moving.

Gameplay focuses on hacking portals on the augmented reality map. They’re largely centered around public art and parks, and they’re fixed points in the game. Players use items called “resonators” to claim a portal for their team and protect it from the enemy. To take control of a portal, players have to use their energy to destroy all the enemy resonators and put up ones of their own.

Users can send in photos of locations they think should be included in the game as a portal to Google, but there are no guarantees they’ll be added. Basically what that means is that you’re a lot more likely to find portals in a city like New York than a quiet New Jersey suburb.

There are no portals near my home, but there are loads of them close to the office here at Geekosystem, so most of the time I’ve logged in the game has been on my walk between work and the PATH station. This is when I realized the fatal flaw of a game where you have to physically move around in the real world: The morning I started playing Ingress it was 19 degrees outside. One is less inclined to hack enemy portals when it’s below freezing. Although, having stuck with it for a week, the adverse weather conditions do kind of raise the stakes a little bit.

Since I’ve been mostly playing while walking to or from work, I hit enemy portals while on the move and don’t stay in one place. It’s convenient, and I managed to get a decent amount of experience relative to time played, but it’s tough to really take out enemy territory with such guerrilla tactics, so the other morning I spent about an hour playing in Washington Square Park. The park has loads of portals so I figured it would be a good place to try to focus on taking over some enemy ones.

Turns out that even in a place with a dozen or so portals within two blocks, it is difficult to play without being constantly on the move. After a portal is hacked it has a cool down period before it can be hacked again. This starts at five minutes, and the game told me it goes up over time. I didn’t notice any significant increase in cool down periods in the time I played, but one portal did “burn out” and give me an error message that said Google would have to reset it.

Take that, Resistance. I burned out your portal.

Hacking an enemy portal makes you lose energy, which you replenish by collecting more. To do that, you have to walk around. The energy shows up as little white dots on the map. It’s plentiful, but you have to physically go get it by walking around with the game open on your phone.

In the hour I spent in the park today, I walked around it and the neighboring blocks many times. Ingress can get pretty tiring, and not just for you, but also for your phone. Ingress is really hard on the battery life of my Galaxy S III, and that makes sense. It uses a lot of the phone’s resources. Players are using their data connection, their screen, their GPS, and listening to This American Life while they play. That last one might just be me, but I really didn’t care for the in-game music so I needed something else to listen to.

Players can meet up to join forces against their common enemy, but every time I tried to rally other members of the Enlightened to take over Washington Square Park, no one wanted to play with me. I tried to not let it hurt my feelings by telling myself it would probably be easier to get a team together once the game is out of beta and more people are playing it.

If I didn’t know I was writing this review of the game, I probably would have stopped playing Ingress after my first try. I didn’t really get it, but it’s grown on me a bit. There’s nothing really in the game to grab you and make you want to keep playing. You have to sort of hook yourself. Google tries to make it interesting with The Niantic Project, a website tied into the game with pictures, documents, and video clips that have to do with the overall story of the game, but even having played it for over a week I’m not really sure what the story is about, so none of that is particularly interesting to me.

I’ve asked other players what drives them to keep playing, and user RedJava said, “For me it’s simple, it’s territorial and it’s teamwork.”

I haven’t experienced much of the teamwork aspect, but I agree about the territoriality of the game, even if it is arbitrary. I’ve decided I want to control Washington Square Park because it’s near my office and I like passing through it on my walk to and from work. There’s no real advantage to it. I’ve just set a goal and convinced myself that I can’t let the blue team win.

My recommendation for getting the maximum fun out of this game is to pick a place and convince yourself that it’s very important that the other team doesn’t control it. It isn’t, but if you tell yourself it’s important enough times, you start to believe it. Your enjoyment will also probably hinge on how much you like walking around. I happen to love walking around the city, and have already found myself going pretty far out of my way to attack an enemy portal, so I’m finding myself enjoying the game the more I play it.

Ingress could also be a good way to get to know a new city or neighborhood. Instead of walking around aimlessly, you’ll be walking around with a purpose — an arbitrary purpose based on controlling a type of energy that doesn’t exist, sure, but it’s still a purpose. Who knows what you’ll find. The other day I found a vintage clothing store I’ll probably check out on my walk home at some point.

The biggest disappointment I had with Ingress is the lack of real augmented reality. There’s the in-game map showing where portals and energy are located, and when you hack most of the portals they have a photo attached to them and sometimes a blurb about the art or building they’re based around, but that’s it. The trailer made it look like there’d be cool portal graphics as overlays in the camera’s view, but that’s not in there.

That could be because battery life is already a problem with this game, and bringing the camera into the mix would only drain it faster, but it would be a nice option to have, especially because the map view can be a little disorienting. You see streets, but they’re unmarked, and the compass doesn’t always work that well.

The game is still in beta, so features like that could be coming in the full version or future releases, but the game could certainly benefit from more AR integration. I just want my life to look more like this incredibly slick trailer Google released for Ingress:

Ingress is a decent game as long as you don’t mind having to move around to play a video game, which really is something that might make a lot of people write it off. It handles pretty well on my Galaxy S III, but I’d really love to try it on Google Glass.

If you want to try the game for yourself you can request an invite through Ingress.com.

(via Google)

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  • wazzy

    The most crappiest review I ever saw. You dont get the idea the rules and the spirit of the game at all.

  • jamie

    This game is retarded.

  • http://www.facebook.com/john.grimaldo.10 John Grimaldo

    I could use a invite

  • http://geekosystem.com/ Glen Tickle

    What am I missing about the spirit of the game? I strive to be the most bestiest.

  • http://geekosystem.com/ Glen Tickle

    Then don’t play it.

  • http://geekosystem.com/ Glen Tickle

    You can sign up on the Ingress site. If I find a way to send invites from the game I’ll get you one.

  • monsto

    Do you really expect a reply?

    Googles game should have had “Noob” and “1337″ factions instead. We know what faction wazzy would be on.

  • monsto

    Your face is retarded.

  • monsto

    I’d love to play this game, but I live in Kansas City. Pretty much the entire city is suburban sprawl. you drive from here to there and that’s it. Without a decent transit system (basic bus only), walking from here to there is something you do when you have no other choice.

  • http://geekosystem.com/ Glen Tickle

    Looking at the map of Kansas City in both Kansas and Missouri, there are quite a few portals in the cities themselves. Less so the further out you go. Might be worth checking out anyway.

  • axman

    How do you hack the portals?

  • Anonymous

    I haven’t played this game but I am super excited for this. May be the reason is that, their is something related to Augmented Reality. I was unaware about this technology, got to know few days back after the launch of “Alive” by Adstuck Consulting, India. Awesome app.
    I have an high expectation from this game. keeping my fingers crossed !

  • http://twitter.com/S1Lv3R Blake Angels

    i play for two days and in those two days, i become member of a discussion board and a g+ community of my faction, both comprised of players from my town.. people organize to tackle the higher-level “infestations”, walk around to upgrade and recharge the portals of their “comrades”, help low-level players leveling up, and there is quite a level of collaboration.. one of the most striking and appealing features to me is that it makes you walk the world in person.. there is a level of identification with the game world, when the “enemy” occupies my own, real neighbourhood and not some virtual world i may or may not relate to. points which offer potential links into outher cities, like the university or the railway station, are fiercely fought over.. the game is like a mix of risk (the strategic board game), geocaching, dan browns conspiracy theories and some beloved sci-fi tropes – i love it.

  • tonig

    nice review, thanks

  • http://petestean.com/ Pete Stean

    I’ve had constant server errors when trying to play the game locally, which isn’t a good start. Reading discussion forums it has also dawned on me that there will be a lot of grinding, and I gave up on MMOs a while ago now. I have no desire to start down that route again – and anyway when you play Ingress you’re not enjoying the local scenery, you’re constantly looking at your phone (and it’s rapidly depleting battery…). Uninstalled

  • http://twitter.com/JJ_Bronco JJ

    You just push the “Hack” button.

  • http://twitter.com/JJ_Bronco JJ

    The balance of the game makes it very easy to build up portals on your own, but taking them down is quite difficult, especially when you first start out. Look for Google Plus communities in your area, and you should find well organized groups working together towards common goals. I’ve met some great folks out there and we’ve had a blast wiping the floor with Enlightened scum like yourself ;)

  • mellow yell

    I can’t help but imagine this as the groundwork for a Project Glass version that looks and feels more like the trailer, maybe even identifying enemy/allied players as well as portals with real AR overlays.

  • Art Carnage

    I’ve been playing for several months now. The game has a high learning curve. There is a basic tutorial built into the app, which only shows you how to operate the various controls, and gives you a very simple demo of adding resonators to a portal. The rest is up to you to figure out. Wikipedia can help in this regard. As people are discovering the parameters of the game, they’re adding that knowledge to the wiki.

    Unfortunately, the game has two serious flaws. The first is that the submission of new portals seems easy to spoof. There’s apparently no check that the coordinates for the cool monument in a city park isn’t actually in the submitter’s backyard, giving only him access to it. The article didn’t mention it, but the closer you are to the resonator you’re trying to destroy, the more effective your attempt will be. Beyond a certain range (which is determined by the strength level of the weapon, and dependent upon your player’s level to be able to even use it), the weapon will have no effect. I’ve seen high level resonators deep inside government buildings, and in the middle of small ponds.

    The second flaw, and the worst of the two, is the “critical mass effect”. To explain this, I have to explain hacking. Hacking portals is how you get everything you need to play, except for XM (eXotic Matter), which you collect by just moving through an area where it happens to exist. Hacking a portal has no actual effect on it. It’s neither harmed or helped. Hacking causes various items to be coaxed from the portal. It can be weapons (for taking down portals), information, defensive shields that can be added to a portal, or portal keys, which let you view a portal from any distance in the app, and recharge its resonators from your supply of XM. But here’s where the flaw comes in. Hacking friendly portals usually gets you more/better stuff than hacking the enemy’s portals. At the very least, you’re always given something. And friendly portals never try to defend themselves from hacking, while enemy portals can attack you, draining your XM reserve, and may give you nothing in return.

    So, in a particular area, the two sides may have a fairly even back-and-forth going, but eventually, one side will gain a small advantage. And because they now have more friendly portals to hack, they can get more/better weapons and shields, which lets them take over more portals, gain a bigger advantage, and so on. Pretty soon they will have stockpiles powerful enough that any attempt to take over territory is quickly and easily reversed. And that’s when people start dropping out of the game. This could easily be fixed by reversing the way hacking works – hacking a friendly portal gives you little, while hacking an enemy yields more goodies. That would add a balance to the game.

  • http://www.facebook.com/kat.mills.568 Kat Mills Lone

    I’ve been waiting for a video game that encourages you to walk around and MOVE. My husband has had his account for a few weeks and I’m waiting on mine and my son’s. This is an awesome video game for people wanting to get their gamer family out of the house and off the sofa. Sunshine and downtown parks on a Saturday afternoon never seemed so appealing to my kids.

  • Dom

    Okay, honestly, I chose the Enlightened side, only b/c it was green. I know, silly.

  • Derek Neri

    I like how this works as of now the point of the game to to coordinate and talk with teammates even when backed to having only two portals defending it with even just 3 others yields enough resources to take over a portal if planned! My group here does it countless times and we are lower level 3′s and 4′s its easy to defend one than to defend 20 portals you dont have the XM to recharge it all. Plus more enemies means more AP

  • http://www.facebook.com/gustavo.foschiera.3 Gustavo Foschiera