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Uncategorized Friday, November 11th 2011 at 3:03 pm

Minecraft Has an Ending Sequence and Credits as of 1.9 Prerelease 6

So, if you haven’t been keeping up on the Minecraft 1.9 prereleases, you’ve been missing out on a lot of crazy new features. Since 1.8.1, things like dragons, alchemy, and a whole new dimension — The End — have been added to the game piecemeal,  so there’ll be a lot to catch up on come full release on the 18th. And if all doesn’t sound wild enough, 1.9 prerelease 6 adds an ending sequence and credits. Ladies and Gentlemen: You can now beat Minecraft.

Okay, just a heads up, this is going to get a little spoilery. That is, if you can really spoil Minecraft. But basically, I’m going to walk you through the ending. If you don’t like the sound of that, you should probably stop here.

That being said, here’s how it all plays out: You achieve the ending by traveling to “the End” dimension where you’ll find the Enderdragon flying around amongst obsidian spires and an army of Endermen. You’ll notice that as she flies, there are little beams that seem to be projecting from the spires onto her. These come from some little devices at the top of the spires and they will heal her unless you destroy them.

Now, I did this all in creative mode, so I spent all my time floating in the sky and waiting for her to get close enough to hit with arrows. I have no idea how you’d pull this off in survival. It could prove to be quite difficult. It’s combat that would require significant coordination to pull off, and I’m pretty sure you couldn’t do it on survival alone. Kind of a departure from the Minecraft you generally think of. And that’s only the beginning. On killing the dragon, she drops about 100 levels worth of experience orbs, an egg — the purpose of which is yet unclear — and generates a portal. Go into this portal, and you trigger the absolutely bizarre ending sequence of Minecraft.

The entire sequence is nothing but a bunch of text that scrolls down the screen excruciatingly slowly for an excruciatingly long time. This ending sequence clocks in at around 10 or so minutes and reads like a stereotypical JRPG ending mashed up with some stuff written by a highschooler who just discovered post-modernist literature. Yeah. It’s that out-there. After the ending sequence proper ends, it’s followed up by the mercifully shorter (but still painfully slow) Minecraft credits, and all topped off with an out-of-left field quote by Mark Twain. I couldn’t make this up.

After the whole sequence is over, the player respawns in the normal world with all their items, but zero experience. The world is completely the same as it was when the player entered “the End.” Thankfully, while the ending sequence is oddly formal and final, it doesn’t actually end anything. Notch didn’t make the Fallout 3 mistake. Phew.

If you decide to return to “the End,” you’ll find that everything there has stayed the same as well. The dragon is still dead, the portal is still there and going through it will still trigger the ending sequence and still rob you of any experience you happen to have.

Now, if this whole thing seems out of left field to you and is sort of leaving a bad taste in your mouth, I’ve got good news. When I first saw all this, I found myself wondering if I was supposed to take this seriously, or how I should feel about it at all. Fortunately, a little digging turned up this tweet I either missed or forgot about. Turns out, this whole thing is supposed to be wacky and out of left field, so if it’s challenging the way you think about Minecraft and that’s stressing you out, relax. Notch be trollin’, yo.

So, that’s all well and good, but what is this ending really like? If you can’t be bothered to go earn it yourself (yet), but still want to see it, I’ve got you covered.

This video shows the very end of the boss battle and as much of the end sequence as you’ll probably want to see. It has some random techno music in it, but the actual ending has no sound, so just throw it on mute for an authentic experience. And if you want to read the entire text of the ending sequence, turns out you can just rip it directly from the .jar file, which is much faster than watching it scroll down the screen.

§3I see the player you mean.

§2PLAYERNAME?

§3Yes. Take care. It has reached a higher level now. It can read our thoughts.

§2That doesn’t matter. It thinks we are part of the game.

§3I like this player. It played well. It did not give up.

§2It is reading our thoughts as though they were words on a screen.

§3That is how it chooses to imagine many things, when it is deep in the dream of a game.

§2Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.

§3They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.

§2What did this player dream?

§3This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.

§2Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?

§3It worked, with a million others, to sculpt a true world in a fold of the §f§k§a§b§3, and created a §f§k§a§b§3 for §f§k§a§b§3, in the §f§k§a§b§3.

§2It cannot read that thought.

§3No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.

§2Does it know that we love it? That the universe is kind?

§3Sometimes, through the noise of its thoughts, it hears the universe, yes.

§2But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.

§3To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.

§2Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.

§3It reads our thoughts.

§2Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely §f§k§a§b§2 and §f§k§a§b§2, I wish to tell them that they are §f§k§a§b§2 in the §f§k§a§b§2. They see so little of reality, in their long dream.

§3And yet they play the game.

§2But it would be so easy to tell them…

§3Too strong for this dream. To tell them how to live is to prevent them living.

§2I will not tell the player how to live.

§3The player is growing restless.

§2I will tell the player a story.

§3But not the truth.

§2No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.

§3Give it a body, again.

§2Yes. Player…

§3Use its name.

§2PLAYERNAME. Player of games.

§3Good.

§2Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.

§3Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.

§2We are the universe. We are everything you think isn’t you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.

§2Once upon a time, there was a player.

§3The player was you, PLAYERNAME.

§2Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.

§2Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.

§3Sometimes the player dreamed it was lost in a story.

§2Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.

§3Sometimes the player dreamed it watched words on a screen.

§2Let’s go back.

§2The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.

§2And the player awoke, from the warm, dark world of its mother’s body, into the long dream.

§2And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.

§3You are the player. The story. The program. The human. Made from nothing but milk and love.

§2Let’s go further back.

§2The seven billion billion billion atoms of the player’s body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by…

§3Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks “electrons” and “protons”.

§2Sometimes it called them “planets” and “stars”.

§2Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.

§3You are the player, reading words…

§2Shush… Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breath faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive

§3You. You. You are alive.

§2and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees

§3and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player’s eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again

§2and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream

§3and the universe said I love you

§2and the universe said you have played the game well

§3and the universe said everything you need is within you

§2and the universe said you are stronger than you know

§3and the universe said you are the daylight

§2and the universe said you are the night

§3and the universe said the darkness you fight is within you

§2and the universe said the light you seek is within you

§3and the universe said you are not alone

§2and the universe said you are not separate from every other thing

§3and the universe said you are the universe tasting itself, talking to itself, reading its own code

§2and the universe said I love you because you are love.

§3And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.

§3You are the player.

§2Wake up.

I get the feeling a lot of the player base will be “waking up” when the first full release of Minecraft finally rolls around in a few days. We’ve all gotten so used to our ideas of what Minecraft is and should be that it’s easy to forget that we’ve been growing so attached to a game that was in beta. This last batch of changes that has rolled out really shook things up, but whether it’s a great addition of varied content or needless frills that defile an awesome block simulator can be relatively divisive. Either way, Minecraft is, and is probably going to contiune to be, a fantastic and utterly revolutionary game, but it might not be a bad idea to “wake up” and like, maybe go outside or something.

(Pics and endgame text via reddit)

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  • peter

    So… I lost the game?

  • togo

    must… not… read… spoilers >_<

  • Asceticwolf

    Happy i’m not the only one that did that.

  • Fu

    The ending doesn’t fit the tone of the game at all, and comes out being very pretentious. 

  • Yomama

    i think its kinda sad i mean if 2.0 is the end then by then we will have seen everything

  • Yomama

    and that means no more updates since the game has been finished script-wise

  • Andrew M Mansour

    maybe that is only the first end of the game, and you can end it many times, each in different ways, maybe you go to dream worlds, like the sky dimension.

  • http://Geekosystem.com Eric Limer

    For sure. An ending doesn’t fit the game at all. I take solace in the fact that it’s sort of a joke. I suggest you do the same. It’s the only way to get by.

  • Nobody

    anyone think notch is like trolling us :/ i mean if you think about it the new version is sooo different than it was not even a year ago with things like potions and dragons and stuff, i dont know about anyone else but im not for sure i like the “new minecraft”.
    screw fighting an ender dragon i want to break and place blocks for hours.

  • fluffyunleashed

    Considering the entire concept of Minecraft has sort of been nonexistent (how can you describe the point except to those who have already played it?) I find the ending to be very interesting and pretty fitting. Minecraft has always had these little “What the Hell?” moments in it for me that always produce a laugh.

    The ending text is fairly interesting to read, if a little out there, so take in in stride and remember that it’s literally Notch trolling.

    If you think about it, in reality this would take forever to do in Survival. So he could be making fun of you for spending so much time (the “long dream”) to accomplish pretty much nothing really that helpful (which could explain the references telling the player.

    That and the end quote from Mark Twain sort of makes the whole thing come together. Notch could be telling us “Thanks for buying and playing the game, but there’s more to life then videogames, so get out there and enjoy it!” Something I intend to do.

  • Benzrf

    AMEN

  • http://pulse.yahoo.com/_HE774SPU446HB4K5QSYPG4JISU John

    I’m having mixed feelings. On one hand minecraft is classified as a sandbox game, so it shouldn’t even have an ending to it and I’ve already seen some people who just want to build. On the other hand, surviving, killing, eating and building for hours on end in survival, (especially on single player) I think deserves an ending sequence, seriously I wanna see someone kill the ender dragon in survival mode legitly, cause all i’ve seen is people killing it in creation mode.  I think doing it in survival deserves an ending, even if it is a huge trollface, it’s still an accomplishment. I’ve been playing minecraft since oh around 1.5 beta and I agree it’s changed a ton but I believe its for the better.  I enjoy creating potions to up my speed or attack power, (Even if it is a female dog to find the ingredients sometimes)  Enchanting I have absolutly fallen for, I LOVE ENCHANTING MY WEAPONS. *ahem…*  The ender dragon drops around 500 orbs of experience, If i ever manage to kill it i’m bringing my enchanting table with me.  This ending for now I believe is probably just a placeholder and probably be replaced by a “More satisfying” ending.  I disagree that the game won’t be updated anymore Mojang and Notch have made wayyyyy to much money to quit now, and if something makes money, they make more of it. 

  • Guest

    It’s not quite ‘new’ Minecraft: remember it’s still in beta, the final game is going to be a bit more rounded off and different to the test version.

  • Gamer0018

    Can’t wait for Minecraft 1.9 to come out in 2 hours

  • Pikmin747

    The text is telling you, for example to wake from a dream that was Minecraft,and realizes diamonds arent everything, creepers arent the worst things in the world. And just to WAKE UP, and enjoy life

  • Trollface

    @Gamer0018 Minecraft 1.9 won’t come out, it’s Minecraft 1.0.0 as in the full version.

  • Noahjaws

    Can’t believe they put these time wasting credits in.
    I understand that the makers want credit for making the game, that takes maybe 2 minutes to scroll through, but the rest of the credits wasted 10 minutes of my life.  The story point has no relevance to anything.

    Congrats Notch, You made your first mistake
    NOW FIX IT!!!!!!!!!

  • Jordan

    Yes, the credits are REALLY long and cheesy/absolutely ridiculous, but the ENDING itself isn’t too bad. It’s a really hard boss, and its cool that the beams shoot out and stuff and you FALL on the portal. It kinda DOES fit Minecraft because Minecraft is kinda silly. I mean no disrespect to Notch by that, but the April fools joke? Quirky, but a better one could’ve been implemented. Ender dragons? Slime? What i’m getting to is that Minecraft is a dream world. Our dream world. One that we settle and build stuff. Yeah, the ending is a bit of a blur, but it’s like a dream.  

  • Platypus Dawg

    GAHH YOU FOOL NOW I LOST THE GAME!!!! 30 minutes till next time…

  • Platypus Dawg

    Dude what would you have done? i think he did great. and it’s true… there’s more to life than video games. yes this game is incredible, however, life, sometimes, is better.

  • Glibon

    Creepers are the worst thing ever though.
    Imagine if they were real?  Giant dick-shaped monsters that just run into people and explode?  I’m pretty sure that’s awful.

  • Hi

    don’t you all remember the Herobrine thing? the message that begged the player to WAKE UP?

  • Dfjk

    i don’t think you can call the credits ridiculous.
    i think there are many minecraft”junkies” out there (like me) who got kicked in their faces with the text.
    maybe notch just worries about us not to play too much ^^

  • Elenamay02

    How many times does the universe SAY?!

  • Dsfrost

    why notch!?!?!?

  • http://www.facebook.com/people/Nathan-Russell/1351262947 Nathan Russell

    Im pretty sure thats the point Notch is a troll.

  • Emil Eek

    What comes after the spoiler? XD

  • theenderdragsapieceof****

    its a good boss fight at the end easy on survival mode the dragon doesnt harm you and if u step into the portal you dont lose your experience becuase when it ended i still had all my 102 levels from the dragon

  • Law_Of_Talos

    The Ending Has A Special Meaning To It,
    It Means That Your Can Always Count On Your Dreams,

    And Notch Had The Dream Of Creating This Game,
    And He Didn’t Give Up Making It.

    So The Moral Is That It Was All A Dream, A Dream In Reality,
    And Your Not Alone.

  • http://www.facebook.com/profile.php?id=100002776744127 Lindsae Faulkner

    So…?

  • http://www.blurbpoint.com/ Internet Marketing Company

    This collaboration looks set to have a healthy future

  • Randall Oveson

    As a long time dedicant to gaming for the sake of escape, let me just say that the ending sequence is actually pretty awesome if you let it be. Weird, yes, pretentious, only if you look at it like that. You have to be in the mood for playtime philosophizing, but I think it fits the game very well. Everybody sees minecraft differently though, so whatever.

  • http://www.facebook.com/profile.php?id=1294771613 Keirston ‘Bekah’ Howard

    I love the ending! Julian Gough did an amazing job. Love his thought behind it too. But then again, I’m a Literature major and enjoy the writings of his inspiration as well, Joseph Campbell, so I suppose it makes more sense to me inside the idea of the hero/myth/story/life concept.

  • raf

     wake up from the dream people, and start living again, this is the point and it’s a right point… trolled or not

  • Phil

    SO LONG

  • Ffff

    Does it ever give you access to see what 
    §f§k§a§b§2 Means?

  • Sulfur

    The Herobrine source code had a secret message:
    It has been reported that some victims of torture, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren’t being tortured. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP.

  • Armand Jackson

    What are the words that are scrambled!

  • sanafers123

    I won the game on hardcore!

  • Got It

     Not the point… The point is to remind people that it is just a game and they should go experience the real world.

  • TheMinecraftian

    It’s supposed to be as if you’re in a dream world, Minecraft is the dream world with it’s own story. You’re supposed to be the Player who has gotten to a higher level/life/experience. The Wake up, it’s supposed to be putting you to the real world.

  • Sushi9

    To me, ther ending seemed kinda rude, like Notch was telling us to go get a life or something.

  • http://www.facebook.com/people/Matthew-Guillemette/100000971394220 Matthew Guillemette

    His first mistakes were putting in the most shitty mod support and server support.

  • Rockstonecold2008

    IM DONE WATCHING CREDITS LEMME PLAY!!!

  • Jackflabby

    ahahahahahahahahahahahahahahahahahahahahah

  • Jackflabby

    Jackflabby you are so funny for real and so hot

  • Jack

    wtf?okie i love the game and this totally works. its a moral. i like it so stop being so negitive about it.

  • Cntigre

    every time i read the ending it brings tears to my eyes
     

  • raar

    the dialogue sounds like it was written by Orson Scott Card

  • Sam

    cant you see its refering to real life, im a very spiritual person and when i finneshed the game its all the stuff i base my life on, being one with the universe, experiencing itself as a kind of single cell

  • http://www.facebook.com/arthur.sikes Arthur Sikes

    WHAT DOSE IT MEAN!!!!

  • GoldStrikZ

    I think the ending will be something like a flash back of all the bosses u have encountered and at the end u find ur character in a cutscene where he looks off into the sunset and sees a statue of Notch that has a description below that says ” Bravo Player Your Imagination Is Great, but your will is stronger.”

    And that’s what I tink the end will be :D

  • stinkypig2003

    im mad whats the next BOSS

  • http://twitter.com/jj21st Yunjun Jiang

    All games need an ending. This ending takes a long time to accomplish, and is hard to accomplish the ending(by killing the ender dragon).