Metroid is one of Nintendo's staple gaming franchises. It follows a mysterious armor-clad bounty hunter named Samus Aran as she travels the galaxy by her lonesome righting wrongs, and, oddly enough, not hunting bounties so much.
The games, as with most Nintendo franchises, follow a similar formula throughout the franchise. Samus explores exotic alien locales while blasting exotic aliens and discovers exotic new technology which unlocks new exotic aliens to blast and new exotic locales to explore. In every Metroid, Samus has a technique where her iconic armor turns into an iconic sphere called the Morph Ball. The Morph Ball allows her to roll into small spaces, generally through holes in walls or into tubes and pipes, and allows her to unlock an ability to drop little spherical bombs when she's in ball form.
As explained in the Metroid Prime trilogy, there have been various attempts to replicate the Morph Ball technology, but it tends to leave the test operator squished and dead, something that Samus can help them achieve without wasting their money on an expensive research and development budget.







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