I have fond memories of the original Mortal Kombat. I was a bit too young for the arcade but that didnāt stop the youngest of my fatherās brothers and my oldest cousins from bringing around the cartridge. To me, Mortal Kombat was the game that my uncle schooled me in with that code that turned blood on. My father found the gory combat a bitā¦ much. That didnāt stop me from hitting ABACABB when he wasnāt around.
My attachment to the franchise only grew stronger as I grew older. While I didnāt own the second or third installment, my friends did. Iād spend the night with others just to use their SNES. Theyād suggest going out and playing tag and I would carefully explain why we should instead play games inside. Sub-Zero and Stryker were my weapons of choice.
Some folks lump those who play fighting games into one solid group when, in reality, there are many different camps involved. For example, we werenāt Street Fighter kids; we were Mortal Kombat kids. Somehow, this divide still seems to continue despite all rhyme or reason. I havenāt played Street Fighter for any length of time since my Sega Genesis saw regular play.
So you can imagine the kind of nostalgic baggage I bring to the table when I say that I have mixed feelings about the latest installment of Mortal Kombat.
Thereās something both very satisfying and very wrong about the latestĀ Mortal Kombat. There are parts of the game that feel incredibly refreshing, such as the various Fatalities and many of the characters, while other parts feel almost depressing or insultingālike some of the outfit choices for the female cast and the streamlining of combat when compared to earlier games.
In the older games, Fatalities were always over the top and bordered on ludicrous. But thatās basically all they were meant to be. In this respect, the newest succeeds. When Smoke jabs his fingers into his opponentās skull and, basically, steams them alive from the inside, itās silly, gory and exactly what I expect from Mortal Kombat.
To this end, the new X-Ray maneuversāwhile also an obvious response to āsupersā in other fighting gamesāfeel very much like theyāve always belonged. Heck, they even refer to it as āusing three bars of superā in the menu. You canāt get much more blatant than that. But it feels right and is therefore acceptable; it doesnāt matter how blatant it is.
However, other points feel like a disservice to longtime fans. Why in the worldāor Outworld for that matterāwould Sonya Blade wear that odd bikini-vest combo is beyond me. Special Forces? Perhaps the kind thatās called up to bachelor parties. Thereās a distinct difference between being both combat ready and sexy andā¦ well, what sheās wearing. Some might consider this fanservice, and in a way it is, but that doesnāt somehow give it a free pass.
Iām not here to argue about its special features, or here to convert atheists into believers, Iām just trying to say that Mortal Kombat holds a place of high regard with a number of people, but even though the newest might share a name with the original, it still needs to earn its place among the greater dynasty. Just because it has a bunch of Lin Kuei doesnāt necessarily make it a worthy successor.
This isnāt a game Iād want to share with my nieces or nephews. That said, itās rated Mature for a reason. Perhaps most people wouldnāt share such games with their nieces or nephews at all. They might frown at my uncle for doing so in the first place. The reboot is a fine game and strikes many of the chords that Iād almost forgotten existed.
But it isnāt a seminal work like the original. I wish it were.