comScore

Immersion

  1. Gaming

    The Immersion Gaming Headset Tries to Frustrate You into Staying Calm While Gaming

    The goal of the immersion headset is to help gamers learn to stay calm under pressure and perform better as a result. It aims to do that by increasing game difficulty as you lose your cool, so that you eventually learn that staying calm is much more productive than, say, putting your fist through your screen.

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  2. Gaming

    PlayStation 4 May Drop the DualShock Controller Design

    They say when something isn't broken, don't fix it, and Sony's DualShock controllers -- first released in 1997 for the original PlayStation system -- is a prime example of this timeless maxim. Applauded for its intuitive design and general comfort, Sony has been sticking with virtually the same controller design for the last 16 years, experiencing only minor tweaks that never diluted what made it so popular with the gaming community. With the PlayStation 3 gradually fading into the background to make room for its successor, it has been reported that Sony will be eschewing the tried-and-true DualShock route in favor of a new controller utilizing touch screens and other features for the fourth installment of their best-selling line of game consoles.

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  3. Gaming

    Real Life ≠ Video Games, Exhibit F: GTA-Style Third-Person Driving is a Bad Idea

    Red vs. Blue masterminds Rooster Teeth do a lot of stuff with machinima -- enacting real-life scripts with machinima -- but in a pilot for their new show "Immersion," they switch things up: by driving a real-life car in the third-person style popular among racing games and Grand Theft Auto-style action games. The driver inside the car has his windows covered up, forcing him to use a monitor hooked up to an external camera.

    While it's good fun to watch and must have been good fun to create, it's a little scary how badly it goes from a 'not hitting things' perspective:

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