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Gaming
It’s Really Happening, People! System Shock 2 Coming to GOG
A number of PC video games that came out in the late '90s to early aughts are held in high esteem by the greater video game community. Deus Ex and Fallout come to mind, for example. Most of these have been repackaged and released digitally, but System Shock 2 was left out in the digital cold. Designed by Ken Levine of BioShock fame, System Shock 2 has received heaps of praise over the years, but never a digital release. That ends tomorrow, thanks to GOG.
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You Have a Voice: Vote for the BioShock Infinite Reversible Cover of Your Choice
As far as video game covers go, the artwork to be slapped on every copy of BioShock Infinite this March is pretty bland, featuring an image of the game's protagonist -- Booker DeWitt -- brandishing a gun while the American flag is burned to cinders behind him. Other than that, there's not much else, nothing to even suggest that the game takes place on a grandiose steampunk city in the sky with giant-handed cyborg guys roaming the streets. Going solely by the cover, BioShock Infinite may as well be about a trigger happy arsonist that likes to burn flags. Ken Levine, creative director and co-founder of BioShock developer Irrational Games, has heard our collective grievances and announced that gamers will have the chance to vote for the artwork to appear on the reversible cover. And we have oh so many options.
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The Rumored Multiplayer Modes for Bioshock Infinite Have Definitely Been Cancelled
Irrational Games creative director Ken Levine has confirmed that Bioshock Infinite will definitely not feature a multiplayer component in a pair of tweets today. The announcement comes months after a report from Kotaku suggested that many of the game's rumored multiplayer modes had been cut in an attempt to focus the development of the single-player campaign.Read on... -
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When Was The Last Time You Saw a New Bioshock Infinite Trailer?
It's been six whole months since fans have gotten new any information about Bioshock Infinite. Earlier this year, Irrational Games creative director Ken Levine announced that, after months of relentlessly promoting Infinite, the studio would enact a media blackout to focus their resources on completing the game. Given the timing of the announcement, the decision may have had something to do with the game being pushed from its projected October release date into 2013.
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