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The Legend of Zelda

  1. Gaming

    You Can Play The Legend of Zelda From Link’s POV With The Oculus Rift

    The Oculus Rift can be used for all sorts of amazing things, like controlling space robots and diffusing bombs. But let's be honest with ourselves - what we really want out of virtual reality gaming is the ability to play The Legend of Zelda from a first-person perspective. That's right; you can be Link (just make sure you keep quiet).

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  2. Gaming

    When You Think About It, Link’s Really Just a Huge Jerk [Video]

    One of the classic tropes seen in The Legend of Zelda games involves protagonist Link running about, smashing this and that. Typically, the objects being smashed are pots, but he's not usually terribly particular. He's pretty much a big jerk about it, since he never sticks around to clean up his mess, and he's more than happy to smash things all over again if and when they're replaced. That's what Freddie Wong explores in his latest video, with the help of Lindsey Stirling as Link. That poor guard.

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  3. Gaming

    A Life-Size LEGO Hylian Shield From Twilight Princess

    LEGO building team, Bolt of Blue, composed of Alyse and Remi, built this incredible life-size Hylian shield from The Legend of Zelda: Twilight Princess. As a bonus, if you happen to be around Seattle this weekend, you can check out the piece over at BrickCon 2012. Check out a gallery of the amazing work below.

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  4. Gaming

    There are Multiple Zelda-Gangnam Style Mashups

    This week in weird mashups, we have the extraordinarily popular "Gangnam Style," which by the way, is currently sitting just below 340 million views on YouTube, and The Legend of Zelda, because "Gangnam" kind of sounds like the franchise's perennial villain, "Ganon." You wouldn't want to live in a world where this didn't happen, just admit it. Sometimes, you need a little pain and also Tingle.

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  5. Gaming

    Hyrule Historia, the Book that Exposed the Official Zelda Timeline, is Headed to an English Translation

    Not too long ago, Nintendo finally shed light on the official The Legend of Zelda timeline. Nintendo always said there is a cohesive order of events between each and every official Zelda title, but would never release the timeline they steadfastly claimed they had all hashed out. When they finally did release the timeline, it was a crazy mishmosh (technical term) of what ended up being three different timelines depending on what happened in the Ocarina of Time story. Ocarina's story didn't have multiple endings. Nintendo needed a way to explain why a bunch of games with mythologies in direct contradiction to one another would all appear in "one" timeline, so they branched the timelines off into what would've happened if Link was defeated or if Link saved the day, but also if Link was a child or if Link was an adult. Yes, it's convoluted, but on January 16, 2013, you can finally own the book in which the timeline was published, Hyrule Historia, in English.

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  6. Gaming

    Did You Know That Dropbox Loves Zelda?

    Those of you who have a lot of files that need storing somewhere offsite (no, we won't tell anyone about the nefarious things you like to keep around) maybe be aware of Dropbox, one of the most prevalent, easy-to-use cloud storage services on the Internet. The folks over at Dropbox are pretty cool -- they give you 2 free gigabytes of cloud storage just for signing up and 500 megabytes per each referral up to 18 gigabtyes -- but if you pay close attention to their Help Center, you'll find the Dropbox team is cooler than you thought.

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  7. Gaming

    Western Meets Zelda: Fistful of Rupees is Live [Video]

    As we'd written about previously, the glorious The Legend of Zelda-themed Western, Fistful of Rupees, has debuted today! The series is from The Game Station and stars Lisa Foiles as Zelda, Rawn as Colonel Ganon, and TJ Smith as Link. Part 1: "The Wisdom," focuses mainly on the introduction of the respective players, with a few nods and winks at secondary characters, while also setting up the reason that our silent protagonist is on his quest. The other two, which you can watch after the jump, continue this plot to its unavoidable end. It is dangerous to go alone, take this link -- ha -- and share it with all your friends.

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  8. Gaming

    Western Meets Zelda: Fistful of Rupees Looks Awesome

    If there's something out there that could make a Western just that much better, it's obviously The Legend of Zelda. That's exactly what The Game Station thought, it seems, when they decided to make Fistful of Rupees. To be honest, we had our reservations, but after watching the video it became clear that this is precisely the kind of remix that needs to be done. Tropes from both sides have come together to provide a refreshing take on their respective genres. Plus, it stars Lisa Foiles as Zelda and apparently features lonesome ocarina solos. The three-part series debuts on August 7th. Time to start waiting impatiently!

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  9. Gaming

    Finally: The Official Zelda Timeline Releases, is Not One Single Line Like We Always Knew

    If anything has consistently been in contention regarding The Legend of Zelda series, it is if each game coherently fits into one single universe. Nintendo always said yes, gamers always said there is no possible way. Nintendo never really gave us many hints, but an accepted working theory was that Ocarina of Time was supposed to be the first in the timeline, and the original NES The Legend of Zelda (and its sequel) was supposed to be the last. Working with this information, and the fact that a few games in the series (Wind Waker and Majora's Mask, to name two) were directly related to other games in the series, gamers came up with the working theory that if you split the Zelda timeline in two, everything fit into place. Now, with the release of a new Zelda art book, Nintendo has released the official timeline for the series, both satiating our thirst for chronological Zelda order, and also really bugging us that Nintendo has regularly said all these years that everything fits into one timeline when this official timeline shows that, what do you know, there are three separate timelines.

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  10. Gaming

    Link is Realistically Over-Encumbered

    One of the biggest realism issues video games have always faced is where, exactly, your character puts all of the items he or she has collected over the course of the adventure. Perhaps the most egregious offenders of inventory realism are RPGs and adventure games. How does Cloud carry around 99 Phoenix Downs and an arsenal of humongous swords? How do Elder Scrolls characters carry 300-plus pounds of junk on their person as they sneak around cities? DeviantART user WakaBee took these questions to heart, and whipped up a rendition of Link if all of the items he lugged around were visible. For some reason, he looks determined, rather than sweaty, sore, and collapsed on the ground under the weight of all his empty bottles.

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  11. Gaming

    Time to Dust off the Wii, Here Comes Zelda

    There is really nothing to argue about here. Even if you are the most devoted of Nintendo fans, someone that purchases every major release they come out with, you have to admit that 2011 has been a rather dry spell for an already mixed history of software releases on the Nintendo Wii. The impending release of The Legend of Zelda: Skyward Sword might be hailed by some as a reason to pardon Nintendo’s lack of titles but, it doesn’t change facts.

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  12. Gaming

    The Guy in Charge of Zelda Has Never Finished The Legend of Zelda

    "I’ve never actually finished it.

    I almost feel like there’s still no game more difficult than it. Every time I try to play it I end up getting 'Game Over' a few too many times and giving up partway through. Certainly after playing the original Zelda for the first time, I didn’t ever think that I wanted to make a game like that." Eiji Aonuma, current head of The Legend of Zelda franchise, telling Game Informer that he never finished the first game in the series -- a task many of us completed as children in the '80s and early '90s before we even turned ten years of age -- because it was too difficult.

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  13. Gaming

    Hand-Sculpted The Legend of Zelda Chess Set

    This chess set, using hand-crafted pieces from The Legend of Zelda, took designer Ben Howard of Fizz Man Industries three months to complete. Each piece is unique, even the ChuChu pawns, all of which are in a different pose. Howard seems to have opted not to go with any of the realistic Zelda design styles, but just like with the cartoony Zeldas, the cartoony style doesn't affect the tried-and-true chess gameplay, right? The Zelda chess pieces were commissioned, but Howard doesn't seem to make clear if the Windwaker-style design was at the behest of the buyer. Before you head on past the break to see more pictures of the set, yes, the king and queen are in the wrong spots, but give Howard a break, he spent three months slaving away making ChuChu pawns.

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  14. Gaming

    The Legend of Zelda: Skyward Sword Trailer Music Played Backwards is Awesome Easter Egg [Video]

    At this year's Game Developers Conference, Nintendo showed off a trailer for the upcoming The Legend of Zelda: Skyward Sword. YouTube user FPawesome1 found an amazing little easter egg hidden in the trailer: If played backwards, the music may just drown you in a fangasm of nostalgia. I'll wait while you listen to the trailer, then the audio extract.

    All done? How awesome was that? For those scratching their heads, first off, for shame. Secondly, that was Zelda's Lullaby from Ocarina of Time, one of the most iconic pieces of music in video game history. Thirdly, for shame.

    (via GoNintendo, thanks James Bishop)

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  15. Gaming

    Zelda Fan Builds Chest That Plays Chest Opening Tune

    You know that little tune that plays when you open a chest in Zelda games and how it trained you to get the feeling that something good is about to happen to you whenever you hear it, even if you listen to it outside of the game? Well, sculptor Zachariah Perry Cruse understood that Pavlovian feeling and built a real life chest that, when opened, plays the tune. Being the good guy that he is, Cruse posted instructions so anyone could go ahead and build their own Pavlovian box that will provide an immediate uplift in spirits, because, you know, you're about to get the Hookshot or compass, but in real life.

    Cruse used plywood to build the chest, poster board and nails to get the details down, painted the chest with wood stain, used a sharpie to pen in the details and used glue to hold the box together. Opening the chest's lid triggers a switch connected to the MP3 player that plays the tune, and he suggests the tune be the only MP3 on the player in order to avoid other songs playing whenever the chest is opened.

    (Instructables via The Escapist)

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