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violence

  1. Gaming

    Somebody Made an Online Video Game of the Newton Shootings, so That’s Not Great

    Today in no-good-horrible-very-bad news, a developer made a video game inspired by the Sandy Hook shootings, and the entire Internet is mad at him. Aw, geez. Really, dude? A video game about murdering a bunch of children who actually died? Great. That's just wonderful.

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  2. Gaming

    The Red Cross Wants Games to Have Consequences for War Crimes

    The war over pretend war rages on, and the International Committee of the Red Cross has weighed in on violent games. Previously, they decided that gamers couldn't be convicted of war crimes for the things they're doing in games like Call of Duty. Yes, that's a real thing they spent time discussing.

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  3. Gaming

    No, Pat Robertson, Killing Someone in a Video Game Isn’t a Sin

    In the latest round of "Person Says Dumb Thing About Video Games," Pat Robertson claimed that committing a sin like murder in a game is analogous to committing one in real life. He also admitted to never having played a video game, so he's clearly the foremost authority on video game ethics.

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  4. Gaming

    Survey Finds Nearly 60% Of Americans See A Correlation Between Video Games And Violence

    File under 'Oy, This Again': a recent poll of more than 2,000 Americans found that nearly 3 in 5 people surveyed believed there was a correlation between violent video games and actual violence. So for those of you wondering "Can we stop talking about this idiotic, imaginary, facile, and astonishingly unproductive link between digital violence and actual violence and maybe start looking at addressing some of the, I don't know, real issues?" the answer is, sadly, no. Or at least not anytime soon.

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  5. Gaming

    Yes, Video Games Affect People, But That Doesn’t Give Guns a Free Pass

    In an effort to not be constantly branded as That Guy when the violence in video games conversation crops up, I'd initially just rolled my eyes at the comments from U.S. Senator Lamar Alexander (R-TN) yesterday morning in regards to video games and guns. We've had this discussion over and over, and it's one worth having if we're actually going to talk about the issues at hand, but Alexander instead opted to make a laughably meaningless statement about the nature of video games and how they're a bigger problem than guns. Sigh. Okay, I guess we're doing this, then.

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  6. Gaming

    President Obama Tells CDC to Investigate Link Between Video Games and Violence

    In an address this morning, President Obama outlined his plan to curb gun violence in America. That plan laid out 23 points, and included reinstating the ban on assault weapons, limiting magazines to 10 rounds, and ordering the Center for Disease Control to study a possible link between violence in video games and violence in the real world. We're interested in seeing what they come up with.

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  7. Gaming

    NRA Blames Violent Video Games for Shootings, Releases Violent Video Game in Response

    There have been a lot of people blaming violent video games for gun violence in America, especially in the wake of the tragic Newtown, Connecticut shootings. Chief among them, of course, was the National Rifle Association. In his comments after the shootings, NRA CEO Wayne LaPierre blamed several video games that featured guns, like Bulletstorm and Splatterhouse, but left off titles like NRA: Varmint Hunter and NRA: Gun Club. He also failed to mention the new NRA branded iOS game which must have been in development at the time, NRA: Practice Range. The new game is recommended for ages four and up, probably because they don't want kids younger than four to see how much fun super-cool guns can be.

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  8. Gaming

    Four Dead in Pennsylvania Shooting Just Hours Before NRA Blamed Violent Video Games for Such Things

    Following a week of radio silence, NRA head Wayne LaPierre finally addressed last week's tragic shooting in Newtown, Connecticut, making his views plain to the nation. The factors behind the shooting the shooting were many, LaPierre claimed, and included the perennial whipping boy of violent video games. In fact, the only thing that could have prevented the shooting was more guns in the hands of armed teachers or guards in schools. LaPierre's case might have carried a little more water if it didn't come just hours after yet another multiple shooting along a stretch of road in Blair County, Pennsylvania that left four people -- including the apparent shooter -- dead and three state troopers injured.

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  9. Gaming

    No, Let’s Talk About Talking About Video Game Violence

    It was inevitable that people would somehow assign blame to video games for the horrific shooting in Connecticut last week. When the news started coming in, I looked at a fellow editor and said, "Ten minutes until someone points the finger at video games." Bad taste, perhaps, but the cycle is almost like a mathematical equation: Devastating shooting plus media equals violent video games are to blame. It certainly didn't take long, either.

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  10. Gaming

    Research Suggests Violent Video Games Increase Pain Tolerance

    Science has now provided yet another reason to play horrendously violent video games like Gears of War. Research released today by Keele University shows that those kind of games could potentially be used to relieve pain. In the same release, the university also confirmed that golf games don't produce the same effect, which is not surprising given that golf can sometimes be a source of pain in and of itself.

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  11. Gaming

    Korean Police Recruit Angry Birds to Help Prevent School Violence

    On February 21, Korean National Police Agency teamed up with Rovio Entertainment to create a campaign in which Rovio's iconic Angry Birds can be used as a sort of anger management in a campaign that aims to prevent violence in schools. That's right, Korea thinks that a video game -- even one with the word "Angry" in the title -- can actually help prevent violence. I wish I could say more of my own countrymen were equally enlightened.

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  12. Gaming

    Oklahoma Lawmaker Proposes 1% Tax on Violent Video Games Like Rock Band

    Oklahoma House Representative William Fourkiller has put forth an interesting proposition: Why don't we add a 1% tax to all "violent" video games? Well, mainly because that would be unconstitutional, but nonetheless the bill exists. Fourkiller's reasoning behind pushing the tax is that -- get this -- violent video games promote violence and on top of that, obesity. In his defense, the proposal dictates that the extra 1% would go to youth obesity and anti-bullying organizations, but at the cost of further sullying the already sufficiently sullied reputation of violence-based video games that are not for kids anyway.

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  13. Science

    Study Suggests Soda May Make Kids More Violent

    A new study of Boston high-school students has shown that kids who drink a lot of soda (or "pop" for all of you from backwards places that don't call soda the right thing) are also significantly more likely to become violent. The study, conducted by David Hemenway and Sara Solnick, involved following around 1,878 Boston highschool students and keeping track of their soft drinking habits. The results showed that kids who soft drank more than 5 non-diet cans a week were 9-15% more likely to "act aggressively" than their peers who just stuck to respecting the pouch.

    "Heavy use of carbonated non-diet soft drinks was significantly associated with carrying a gun or knife and violence towards peers, family members and partners," they say in the paper, and the fact that they chose the word "use" clearly shows that they mean business. Obviously, they don't want to go too far into saying that soda causes the violence, but it's worth mentioning that the soda-violence boost remains even after controlling for things like age, race, body mass index, tobacco use, drug use, and of course, family dinners. No, but really, and they listed that one last too.

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  14. Gaming

    Doom and Doom 2 Were in Same Classification as Porn In Germany Until Yesterday

    Germany is up there with Australia when it comes to countries that are hard on violent games. However, both have recently been making strides to become a little more accepting. Apparently starting with the backlog, yesterday Germany re-rated Doom and Doom 2, giving both a 16+ rating where before they had been indexed by the Federal Department for Media Harmful to Young Persons, which put them in the same restrictive category as pornography.

    It turns out that 10 years after something is indexed, an appeal can be entertained and Bethesda, who aquired id back in 2009, figured they might as well try. Well, it worked. It seems that this isn't just a lark either. The third Gears of War title has been granted a rating as well instead of being relegated to the index like the two previous games, and Microsoft is pushing Germany to reconsider the rest of the series. It seems that Germany might finally be lightening up on depictions of gratuitous violence, although when you put it that way, it seems a little bit weird to be celebrating it. Still, the Doom games are the historical foundation of the most popular video game genre today, so regardless of how much gibbing there is, there is certainly something to be appreciated there.

    (via Joystiq)

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